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dimeModel Class Reference

The dimeModel class organizes a model. More...

#include <dime/Model.h>

Public Member Functions

 dimeModel (const bool usememhandler=false)
 ~dimeModel ()
dimeModelcopy () const
bool init ()
bool read (dimeInput *const in)
bool write (dimeOutput *const out)
int countRecords () const
bool traverseEntities (dimeCallback callback, void *userdata=NULL, bool traverseBlocksSection=false, bool explodeInserts=true, bool traversePolylineVertices=false)
const char * addReference (const char *const name, void *id)
void * findReference (const char *const name) const
const char * findRefStringPtr (const char *const name) const
void removeReference (const char *const name)
class dimeMemHandlergetMemHandler ()
int getNumLayers () const
const class dimeLayergetLayer (const int idx) const
const class dimeLayergetLayer (const char *const layername) const
const class dimeLayeraddLayer (const char *const layername, const int16 colnum=7, const int16 flags=0)
const char * getDxfVersion () const
const char * addBlock (const char *const blockname, dimeBlock *const block)
class dimeBlockfindBlock (const char *const blockname)
class dimeSectionfindSection (const char *const sectionname)
const class dimeSectionfindSection (const char *const sectionname) const
int getNumSections () const
class dimeSectiongetSection (const int idx)
void insertSection (dimeSection *const section, const int idx=-1)
void removeSection (const int idx)
void registerHandle (const int handle)
void registerHandle (const char *const handle)
int getUniqueHandle ()
const char * getUniqueHandle (char *buf, const int bufsize)
void addEntity (dimeEntity *entity)

Static Public Member Functions

static const char * getVersionString ()
static void getVersion (int &major, int &minor)

Detailed Description

The dimeModel class organizes a model.

The constructor accepts a boolean value which specifies whether or not a memory handler should be used. The special purpose memory handler used in Coin can be used if you're just going to read a file and write the file, and not do too much dynamic work on the model. The memory handler yields very fast allocation/deallocation, and has virtually no overhead when allocating. This is important if you have large files with millions of records. The disadvantage is that memory will not be freed until the model is destructed, so if you modify your model, e.g. remove or replace an entity, the memory for the now unused entity will not be freed until the model is destructed. Then all used memory will be freed at once.

Also, if you plan to implement your own entities, it takes a bit of extra care to support the memory handler. In short, you should always check if a memory allocator should be used before allocating memory, since the destructor for entities will never be called when a memory handler is used. See the documentation in dimeEntity for more information about how to create your own entities and how to support the memory handler.

Constructor & Destructor Documentation

◆ dimeModel()

dimeModel::dimeModel ( const bool usememhandler = false)

Constructor. If usememhandler is TRUE, the dimeMemHandler will be used to allocate entities and records.

References init().

Referenced by copy().

◆ ~dimeModel()

dimeModel::~dimeModel ( )

Destructor.

Member Function Documentation

◆ addBlock()

const char * dimeModel::addBlock ( const char *const blockname,
dimeBlock *const block )

Use this to add a block to the model. Make sure you also add it in the BLOCKS section.

Referenced by dimeBlock::copy(), and dimeBlock::read().

◆ addEntity()

void dimeModel::addEntity ( dimeEntity * entity)

Convenience function

References findSection(), and dimeEntitiesSection::insertEntity().

◆ addLayer()

const dimeLayer * dimeModel::addLayer ( const char *const name,
const int16 colnum = 7,
const int16 flags = 0 )

Adds a layer to the list of layers. If the layer allready exists, a pointer to the existing layer will be returned.

Referenced by dimeEntity::copyRecords(), dimeEntity::read(), and dimeLayerTable::registerLayer().

◆ addReference()

const char * dimeModel::addReference ( const char *const name,
void * id )

Adds a reference in this model's dictionary. Used by BLOCK and INSERT entities to resolve references, but can also be used for other purposes.

Referenced by dimeInsert::copy(), and dimeInsert::read().

◆ copy()

dimeModel * dimeModel::copy ( ) const

◆ countRecords()

int dimeModel::countRecords ( ) const

Counts the number of records in the file. Useful if you need progress information while writing the file to disk.

See also
dimeOutput::setCallback()

◆ findBlock()

dimeBlock * dimeModel::findBlock ( const char *const blockname)

Returns a pointer to the block with name blockname, or NULL if no block with that name exists.

◆ findReference()

void * dimeModel::findReference ( const char *const name) const

Finds a reference from the dictionary.

Referenced by dimeInsert::copy(), dimeInsert::fixReferences(), and dimeInsert::read().

◆ findRefStringPtr()

const char * dimeModel::findRefStringPtr ( const char *const name) const

Finds a pointer to a string in the dictionary.

Referenced by dimeInsert::copy(), and dimeInsert::read().

◆ findSection() [1/2]

dimeSection * dimeModel::findSection ( const char *const sectionname)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Referenced by addEntity(), copy(), dxfConverter::findHeaderVariables(), getDxfVersion(), read(), traverseEntities(), and write().

◆ findSection() [2/2]

const dimeSection * dimeModel::findSection ( const char *const sectionname) const

Finds the section with section sectionname. Currently (directly) supported sections are HEADER, CLASSES, TABLES, BLOCKS, ENTITIES and OBJECTS.

◆ getDxfVersion()

const char * dimeModel::getDxfVersion ( ) const

Returns the AutoCAD drawing database version number. This function return NULL if no version number is found in the file. Currently (directly) supported versions are: r10, r11/r12, r13 and r14.

References findSection(), and dimeHeaderSection::getVariable().

◆ getLayer() [1/2]

const dimeLayer * dimeModel::getLayer ( const char *const layername) const

Returns the layer with name layername. Returns NULL if no layer by that name is found.

◆ getLayer() [2/2]

const dimeLayer * dimeModel::getLayer ( const int idx) const

Returns the layer at index idx.

See also
dimeModel::getNumLayers()

◆ getMemHandler()

◆ getNumLayers()

int dimeModel::getNumLayers ( ) const

Returns the number of layers in the model. A default layer will always be created. It is called "Default DIME layer", and it has layer id number 0. All other layers are assigned running numbers from 1.

See also
dimeLayer::getLayerNum()
dimeModel::getLayer()

◆ getNumSections()

int dimeModel::getNumSections ( ) const

Returns the number of sections in the model.

See also
dimeModel::getSection()

◆ getSection()

dimeSection * dimeModel::getSection ( const int idx)

Returns the section at index idx.

See also
dimeModel::getNumSections()

◆ getVersionString()

const char * dimeModel::getVersionString ( )
static

This method returns a string saying which version of DIME is used.j

◆ init()

bool dimeModel::init ( )

Should be called before you start working with the model. Will be called by read() so if you're reading a model from a file you will not have to worry about this.

The method cleans up the old data structures and creates new data structures for the new model.

Referenced by copy(), dimeModel(), and read().

◆ insertSection()

void dimeModel::insertSection ( dimeSection *const section,
const int idx = -1 )

Inserts a new section to the list of sections. The argument idx, specifies the target position of the new section in the list of sections. If idx is negative, the section will be placed at the end of the list.

Sections shold never be allocated on the stack. Use the new/delete operators to create/destroy section instances.

◆ read()

◆ registerHandle() [1/2]

void dimeModel::registerHandle ( const char *const handle)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

References registerHandle().

◆ registerHandle() [2/2]

void dimeModel::registerHandle ( const int handle)

Newer DXF files has stupid handles (groupcode 5) for all entities, tables etc. I can't undestand they have no real purpose, but all handles must be unique when the file is loaded back into AutoCAD...

Referenced by registerHandle().

◆ removeReference()

void dimeModel::removeReference ( const char *const name)

Removes a reference from the dictionary.

◆ removeSection()

void dimeModel::removeSection ( const int idx)

Removes a section from the list of sections.

◆ traverseEntities()

bool dimeModel::traverseEntities ( dimeCallback callback,
void * userdata = NULL,
bool traverseBlocksSection = false,
bool explodeInserts = true,
bool traversePolylineVertices = false )

◆ write()

bool dimeModel::write ( dimeOutput *const out)

Writes the model to file. Currently only DXF files are supported, but hopefullt DWG will be supported soon.

References findSection(), getMemHandler(), dimeHeaderSection::getVariable(), dimeHeaderSection::setVariable(), write(), dimeOutput::writeGroupCode(), dimeOutput::writeHeader(), and dimeOutput::writeString().

Referenced by write().


The documentation for this class was generated from the following files:

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