1.0.0 API documentation
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texture.hpp
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1
12
13#pragma once
14
15// Dependency:
16#include "../glm.hpp"
17#include "../gtc/integer.hpp"
18#include "../gtx/component_wise.hpp"
19
20#ifndef GLM_ENABLE_EXPERIMENTAL
21# error "GLM: GLM_GTX_texture is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
22#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
23# pragma message("GLM: GLM_GTX_texture extension included")
24#endif
25
26namespace glm
27{
30
37 template <length_t L, typename T, qualifier Q>
38 T levels(vec<L, T, Q> const& Extent);
39
41}// namespace glm
42
43#include "texture.inl"
44
T levels(vec< L, T, Q > const &Extent)
Compute the number of mipmaps levels necessary to create a mipmap complete texture.