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type_vec3.hpp
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1
3
4#pragma once
5
6#include "qualifier.hpp"
7#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
8# include "_swizzle.hpp"
9#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
10# include "_swizzle_func.hpp"
11#endif
12#include <cstddef>
13
14namespace glm
15{
16 template<typename T, qualifier Q>
17 struct vec<3, T, Q>
18 {
19 // -- Implementation detail --
20
21 typedef T value_type;
22 typedef vec<3, T, Q> type;
23 typedef vec<3, bool, Q> bool_type;
24
25 // -- Data --
26
27# if GLM_SILENT_WARNINGS == GLM_ENABLE
28# if GLM_COMPILER & GLM_COMPILER_GCC
29# pragma GCC diagnostic push
30# pragma GCC diagnostic ignored "-Wpedantic"
31# elif GLM_COMPILER & GLM_COMPILER_CLANG
32# pragma clang diagnostic push
33# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
34# pragma clang diagnostic ignored "-Wnested-anon-types"
35# pragma clang diagnostic ignored "-Wpadded"
36# elif GLM_COMPILER & GLM_COMPILER_VC
37# pragma warning(push)
38# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
39# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
40# pragma warning(disable: 4324) // structure was padded due to alignment specifier
41# endif
42# endif
43# endif
44
45# if GLM_CONFIG_XYZW_ONLY
46 T x, y, z;
47# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
48 GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, Q, x, y, z)
49# endif//GLM_CONFIG_SWIZZLE
50# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
51 union
52 {
53 struct{ T x, y, z; };
54 struct{ T r, g, b; };
55 struct{ T s, t, p; };
56
57 typename detail::storage<3, T, detail::is_aligned<Q>::value>::type data;
58
59# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
60 GLM_SWIZZLE3_2_MEMBERS(T, Q, x, y, z)
61 GLM_SWIZZLE3_2_MEMBERS(T, Q, r, g, b)
62 GLM_SWIZZLE3_2_MEMBERS(T, Q, s, t, p)
63 GLM_SWIZZLE3_3_MEMBERS(T, Q, x, y, z)
64 GLM_SWIZZLE3_3_MEMBERS(T, Q, r, g, b)
65 GLM_SWIZZLE3_3_MEMBERS(T, Q, s, t, p)
66 GLM_SWIZZLE3_4_MEMBERS(T, Q, x, y, z)
67 GLM_SWIZZLE3_4_MEMBERS(T, Q, r, g, b)
68 GLM_SWIZZLE3_4_MEMBERS(T, Q, s, t, p)
69# endif
70 };
71# else
72 union { T x, r, s; };
73 union { T y, g, t; };
74 union { T z, b, p; };
75
76# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
77 GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, Q)
78# endif//GLM_CONFIG_SWIZZLE
79# endif//GLM_LANG
80
81# if GLM_SILENT_WARNINGS == GLM_ENABLE
82# if GLM_COMPILER & GLM_COMPILER_CLANG
83# pragma clang diagnostic pop
84# elif GLM_COMPILER & GLM_COMPILER_GCC
85# pragma GCC diagnostic pop
86# elif GLM_COMPILER & GLM_COMPILER_VC
87# pragma warning(pop)
88# endif
89# endif
90
91 // -- Component accesses --
92
94 typedef length_t length_type;
95 GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 3;}
96
97 GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
98 GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
99
100 // -- Implicit basic constructors --
101
102 GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR;
103 GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
104 template<qualifier P>
105 GLM_CTOR_DECL vec(vec<3, T, P> const& v);
106
107 // -- Explicit basic constructors --
108
109 GLM_CTOR_DECL explicit vec(T scalar);
110 GLM_CTOR_DECL vec(T a, T b, T c);
111
112 // -- Conversion scalar constructors --
113
114 template<typename U, qualifier P>
115 GLM_CTOR_DECL explicit vec(vec<1, U, P> const& v);
116
118 template<typename X, typename Y, typename Z>
119 GLM_CTOR_DECL vec(X x, Y y, Z z);
120 template<typename X, typename Y, typename Z>
121 GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, Z _z);
122 template<typename X, typename Y, typename Z>
123 GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, Z _z);
124 template<typename X, typename Y, typename Z>
125 GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z);
126 template<typename X, typename Y, typename Z>
127 GLM_CTOR_DECL vec(X _x, Y _y, vec<1, Z, Q> const& _z);
128 template<typename X, typename Y, typename Z>
129 GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z);
130 template<typename X, typename Y, typename Z>
131 GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
132 template<typename X, typename Y, typename Z>
133 GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
134
135 // -- Conversion vector constructors --
136
138 template<typename A, typename B, qualifier P>
139 GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, B _z);
141 template<typename A, typename B, qualifier P>
142 GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z);
144 template<typename A, typename B, qualifier P>
145 GLM_CTOR_DECL vec(A _x, vec<2, B, P> const& _yz);
147 template<typename A, typename B, qualifier P>
148 GLM_CTOR_DECL vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz);
150 template<typename U, qualifier P>
151 GLM_CTOR_DECL GLM_EXPLICIT vec(vec<4, U, P> const& v);
152
154 template<typename U, qualifier P>
155 GLM_CTOR_DECL GLM_EXPLICIT vec(vec<3, U, P> const& v);
156
157 // -- Swizzle constructors --
158# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
159 template<int E0, int E1, int E2>
160 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& that)
161 {
162 *this = that();
163 }
164
165 template<int E0, int E1>
166 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& scalar)
167 {
168 *this = vec(v(), scalar);
169 }
170
171 template<int E0, int E1>
172 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec(T const& scalar, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
173 {
174 *this = vec(scalar, v());
175 }
176# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
177
178 // -- Unary arithmetic operators --
179
180 GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q>& operator=(vec<3, T, Q> const& v) GLM_DEFAULT;
181
182 template<typename U>
183 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator=(vec<3, U, Q> const& v);
184 template<typename U>
185 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(U scalar);
186 template<typename U>
187 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<1, U, Q> const& v);
188 template<typename U>
189 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<3, U, Q> const& v);
190 template<typename U>
191 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(U scalar);
192 template<typename U>
193 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<1, U, Q> const& v);
194 template<typename U>
195 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<3, U, Q> const& v);
196 template<typename U>
197 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(U scalar);
198 template<typename U>
199 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<1, U, Q> const& v);
200 template<typename U>
201 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<3, U, Q> const& v);
202 template<typename U>
203 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(U scalar);
204 template<typename U>
205 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<1, U, Q> const& v);
206 template<typename U>
207 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<3, U, Q> const& v);
208
209 // -- Increment and decrement operators --
210
211 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator++();
212 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator--();
213 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator++(int);
214 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator--(int);
215
216 // -- Unary bit operators --
217
218 template<typename U>
219 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(U scalar);
220 template<typename U>
221 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<1, U, Q> const& v);
222 template<typename U>
223 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<3, U, Q> const& v);
224 template<typename U>
225 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(U scalar);
226 template<typename U>
227 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<1, U, Q> const& v);
228 template<typename U>
229 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<3, U, Q> const& v);
230 template<typename U>
231 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(U scalar);
232 template<typename U>
233 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<1, U, Q> const& v);
234 template<typename U>
235 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<3, U, Q> const& v);
236 template<typename U>
237 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(U scalar);
238 template<typename U>
239 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<1, U, Q> const& v);
240 template<typename U>
241 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<3, U, Q> const& v);
242 template<typename U>
243 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(U scalar);
244 template<typename U>
245 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<1, U, Q> const& v);
246 template<typename U>
247 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<3, U, Q> const& v);
248 template<typename U>
249 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(U scalar);
250 template<typename U>
251 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<1, U, Q> const& v);
252 template<typename U>
253 GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<3, U, Q> const& v);
254 };
255
256 // -- Unary operators --
257
258 template<typename T, qualifier Q>
259 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v);
260
261 template<typename T, qualifier Q>
262 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v);
263
264 // -- Binary operators --
265
266 template<typename T, qualifier Q>
267 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, T scalar);
268
269 template<typename T, qualifier Q>
270 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar);
271
272 template<typename T, qualifier Q>
273 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(T scalar, vec<3, T, Q> const& v);
274
275 template<typename T, qualifier Q>
276 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
277
278 template<typename T, qualifier Q>
279 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
280
281 template<typename T, qualifier Q>
282 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v, T scalar);
283
284 template<typename T, qualifier Q>
285 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
286
287 template<typename T, qualifier Q>
288 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(T scalar, vec<3, T, Q> const& v);
289
290 template<typename T, qualifier Q>
291 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
292
293 template<typename T, qualifier Q>
294 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
295
296 template<typename T, qualifier Q>
297 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, T scalar);
298
299 template<typename T, qualifier Q>
300 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
301
302 template<typename T, qualifier Q>
303 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(T scalar, vec<3, T, Q> const& v);
304
305 template<typename T, qualifier Q>
306 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
307
308 template<typename T, qualifier Q>
309 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
310
311 template<typename T, qualifier Q>
312 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar);
313
314 template<typename T, qualifier Q>
315 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
316
317 template<typename T, qualifier Q>
318 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(T scalar, vec<3, T, Q> const& v);
319
320 template<typename T, qualifier Q>
321 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
322
323 template<typename T, qualifier Q>
324 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
325
326 template<typename T, qualifier Q>
327 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v, T scalar);
328
329 template<typename T, qualifier Q>
330 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
331
332 template<typename T, qualifier Q>
333 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(T scalar, vec<3, T, Q> const& v);
334
335 template<typename T, qualifier Q>
336 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
337
338 template<typename T, qualifier Q>
339 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
340
341 template<typename T, qualifier Q>
342 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, T scalar);
343
344 template<typename T, qualifier Q>
345 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
346
347 template<typename T, qualifier Q>
348 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(T scalar, vec<3, T, Q> const& v);
349
350 template<typename T, qualifier Q>
351 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
352
353 template<typename T, qualifier Q>
354 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
355
356 template<typename T, qualifier Q>
357 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v, T scalar);
358
359 template<typename T, qualifier Q>
360 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
361
362 template<typename T, qualifier Q>
363 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(T scalar, vec<3, T, Q> const& v);
364
365 template<typename T, qualifier Q>
366 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
367
368 template<typename T, qualifier Q>
369 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
370
371 template<typename T, qualifier Q>
372 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v, T scalar);
373
374 template<typename T, qualifier Q>
375 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
376
377 template<typename T, qualifier Q>
378 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(T scalar, vec<3, T, Q> const& v);
379
380 template<typename T, qualifier Q>
381 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
382
383 template<typename T, qualifier Q>
384 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
385
386 template<typename T, qualifier Q>
387 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v, T scalar);
388
389 template<typename T, qualifier Q>
390 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
391
392 template<typename T, qualifier Q>
393 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> const& v);
394
395 template<typename T, qualifier Q>
396 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
397
398 template<typename T, qualifier Q>
399 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
400
401 template<typename T, qualifier Q>
402 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v, T scalar);
403
404 template<typename T, qualifier Q>
405 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
406
407 template<typename T, qualifier Q>
408 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> const& v);
409
410 template<typename T, qualifier Q>
411 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
412
413 template<typename T, qualifier Q>
414 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
415
416 template<typename T, qualifier Q>
417 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator~(vec<3, T, Q> const& v);
418
419 // -- Boolean operators --
420
421 template<typename T, qualifier Q>
422 GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
423
424 template<typename T, qualifier Q>
425 GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
426
427 template<qualifier Q>
428 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator&&(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
429
430 template<qualifier Q>
431 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator||(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
432}//namespace glm
433
434#ifndef GLM_EXTERNAL_TEMPLATE
435#include "type_vec3.inl"
436#endif//GLM_EXTERNAL_TEMPLATE
GLM_FUNC_DECL T length(qua< T, Q > const &q)
Returns the norm of a quaternions.