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When generating an Android project, Briefcase produces a Gradle project.
Environment¶
Gradle requires an install of a Java 17 JDK and the Android SDK.
If the methods below fail to find an Android SDK or Java JDK, Briefcase will download and install an isolated copy in its data directory.
Java JDK¶
If you have an existing install of a Java 17 JDK, it will be used by Briefcase
if the JAVA_HOME environment variable is set. On macOS, if JAVA_HOME is
not set, Briefcase will use the /usr/libexec/java_home tool to find an
existing JDK install.
Android SDK¶
If you have an existing install of the Android SDK, it will be used by Briefcase
if the ANDROID_HOME environment variable is set. If ANDROID_HOME is not
present in the environment, Briefcase will honor the deprecated
ANDROID_SDK_ROOT environment variable. Additionally, an existing SDK install
must have version 19.0 of Command-line Tools installed; this version can be
installed in the SDK Manager in Android Studio.
Packaging format¶
Briefcase supports three packaging formats for an Android app:
An AAB bundle (the default output of
briefcase package android, or by usingbriefcase package android -p aab); orA Release APK (by using
briefcase package android -p apk); orA Debug APK (by using
briefcase package android -p debug-apk).
Icon format¶
Android projects use .png format icons, in round, square and adaptive variants. An
application must provide the icons in the following sizes, for 3 variants:
round:48px (
mdpi; baseline resolution)72px (
hdpi; 1.5x scale)96px (
xhdpi; 2x scale)144px (
xxhdpi; 3x scale)192px (
xxxhdpi; 4x scale)
square:48px (
mdpi; baseline resolution)72px (
hdpi; 1.5x scale)96px (
xhdpi; 2x scale)144px (
xxhdpi; 3x scale)192px (
xxxhdpi; 4x scale)320px (
mdpi; baseline resolution for splash screen)480px (
hdpi; 1.5x scale for splash screen)640px (
xhdpi; 2x scale for splash screen)960px (
xxhdpi; 3x scale for splash screen)1280px (
xxxhdpi; 4x scale for splash screen)
adaptive:108px (
mdpi; baseline resolution; 66px drawable area)162px (
hdpi; 1.5x scale; 99px drawable area)216px (
xhdpi; 2x scale; 132px drawable area)324px (
xxhdpi; 3x scale; 198px drawable area)432px (
xxxhdpi; 4x scale; 264px drawable area)
The round and square icons should include their background color in the image.
The adaptive icons should have a transparent background; the icon image should be
centered in the overall image, and should not exceed the drawable area. The background
color of the adaptive icon will be the value specified with
splash_background_color.
The icon will also be used to populate the splash screen. You can specify a background
color for the splash screen using the splash_background_color configuration
setting.
Android projects do not support installer images.
Colors¶
Android allows for some customization of the colors used by your app:
base_themeis used to set the base Android theme.accent_coloris used as a subtle highlight throughout your app to call attention to key elements. It’s used on things like form labels and inputs.primary_coloris the main branding color of the app and is used to color the app bar in the main window.primary_color_darkis used alongside the primary color to color the status bar at the top of the screen.splash_background_coloris the color of the splash background that displays while an app is loading.
Additional options¶
The following options can be provided at the command line when producing Android projects:
run¶
-d <device> / --device <device>¶
The device or emulator to target. Can be specified as:
@followed by an AVD name (e.g.,@beePhone); ora device ID (a hexadecimal identifier associated with a specific hardware device); or
a JSON dictionary specifying the properties of a device that will be created. This dictionary must have, at a minimum, an AVD name:
$ briefcase run -d '{"avd":"new-device"}'
You may also specify:
device_type(e.g.,pixel) - the type of device to emulateskin(e.g.,pixel_3a) - the skin to apply to the emulatorsystem_image(e.g.,system-images;android-31;default;arm64-v8a) - the Android system image to use in the emulator.
If any of these attributes are not specified, they will fall back to reasonable defaults.
--Xemulator=<value>¶
A configuration argument to be passed to the emulator on startup. For example,
to start the emulator in “headless” mode (i.e., without a display window),
specify --Xemulator=-no-window. See the Android documentation for details
on the full list of options that can be provided.
You may specify multiple --Xemulator arguments; each one specifies a
single argument to pass to the emulator, in the order they are specified.
--shutdown-on-exit¶
Instruct Briefcase to shut down the emulator when the run finishes. This is especially useful if you are running in headless mode, as the emulator will continue to run in the background, but there will be no visual manifestation that it is running. It may also be useful as a cleanup mechanism when running in a CI configuration.
--forward-port=<port>¶
Forward a port via ADB from the host to the Android device. This is useful when a network service is running on the Android app that you want to connect to from the host.
You may specify multiple --forward-port arguments; each one specifies a
single port.
--reverse-port=<port>¶
Reverse a port via ADB from the Android device to the host. This is useful when a network service is running on the host that you want to connect to from the Android app.
You may specify multiple --reverse-port arguments; each one specifies a
single port.
Application configuration¶
The following options can be added to the tool.briefcase.app.<appname>.android
section of your pyproject.toml file.
- android_manifest_attrs_extra_content¶
Additional attributes that will be added verbatim to the <manifest> declaration of
the AndroidManifest.xml of your app.
- android_manifest_extra_content¶
Additional content that will be added verbatim just before the closing </manifest>
declaration of the AndroidManifest.xml of your app.
- android_manifest_application_attrs_extra_content¶
Additional attributes that will be added verbatim to the <application> declaration
of the AndroidManifest.xml of your app.
- android_manifest_application_extra_content¶
Additional content that will be added verbatim just before the closing
</application> declaration of the AndroidManifest.xml of your app.
- android_manifest_activity_attrs_extra_content¶
Additional attributes that will be added verbatim to the <activity> declaration of
the AndroidManifest.xml of your app.
- android_manifest_activity_extra_content¶
Additional content that will be added verbatim just before the closing </activity>
declaration of the AndroidManifest.xml of your app.
- base_theme¶
The base theme for the application. Defaults to Theme.AppCompat.Light.DarkActionBar
- build_gradle_dependencies¶
The list of libraries that should be linked into the Android application. Each library should be a versioned Maven package specifier. If unspecified, three libraries will be linked into the app:
androidx.appcompat:appcompat:1.0.2androidx.constraintlayout:constraintlayout:1.1.3androidx.swiperefreshlayout:swiperefreshlayout:1.1.0
- build_gradle_extra_content¶
A string providing additional Gradle settings to use when building your app.
This will be added verbatim to the end of your app/build.gradle file.
- feature¶
A property whose sub-properties define the features that will be marked as required by
the final app. Each entry will be converted into a <uses-feature> declaration in
your app’s AndroidManifest.xml, with the feature name matching the name of the
sub-attribute.
For example, specifying:
feature."android.hardware.bluetooth" = true
will result in an AndroidManifest.xml declaration of:
<uses-feature android:name="android.hardware.bluetooth" android:required="true">
The use of some cross-platform permissions will imply the addition of features; see the discussion on Android permissions for more details.
- min_os_version
The minimum API level that the app will support (i.e., the minSdkVersion for the
app). This is not the Android version; it is the underlying API level. For example,
Android 9 uses an API level of 28; if you wanted to specify Android 9 as your minimum
supported version, you would define min_os_version = "28".
- permission¶
A property whose sub-properties define the platform-specific permissions that will be
marked as required by the final app. Each entry will be converted into a
<uses-permission> declaration in your app’s AndroidManifest.xml, with the
feature name matching the name of the sub-attribute.
For example, specifying:
permission."android.permission.HIGH_SAMPLING_RATE_SENSORS" = true
will result in an AndroidManifest.xml declaration of:
<uses-permission android:name="android.permission.HIGH_SAMPLING_RATE_SENSORS">
- target_os_version¶
The API level that the app will target. This controls the version of the Android SDK that
is used to build your app (by setting the compileSdkVersion for your app), and the
forwards compatibility behavioral changes your app will enable (by setting the
targetSdkVersion setting). This is not the Android version; it is the underlying
API level. For example, Android 15 uses an API level of 35; if you wanted to specify
Android 15 as your target API level, you would define target_os_version = "35".
- version_code¶
In addition to a version number, Android projects require a version “code”. This code is an integer version of your version number that must increase with every new release pushed to the Play Store.
Briefcase will attempt to generate a version code by combining the version number with the build number. It does this by using each part of the main version number (padded to 3 digits if necessary) and the build number as 2 significant digits of the final version code:
Version
1.0, build 1 becomes1000001(i.e,1,00,00,01)Version
1.2, build 37 becomes1020037(i.e.,1,02,00,37)Version
1.2.37, build 42 becomes1023742(i.e,1,02,37,42)Version
2020.6, build 4 becomes2020060004(i.e.,2020,06,00,04)
If you want to manually specify a version code by defining version_code in
your application configuration. If provided, this value will override any
auto-generated value.
Permissions¶
Briefcase cross platform permissions map to <uses-permission> declarations in the
app’s AppManifest.xml:
permission.camera:android.permission.CAMERApermission.microphone:android.permission.RECORD_AUDIOpermission.coarse_location:android.permission.ACCESS_COARSE_LOCATIONpermission.fine_location:android.permission.ACCESS_FINE_LOCATIONpermission.background_location:android.permission.ACCESS_BACKGROUND_LOCATIONpermission.photo_library:android.permission.READ_MEDIA_VISUAL_USER_SELECTED
Every application will be automatically granted the android.permission.INTERNET and
android.permission.NETWORK_STATE permissions.
Specifying a permission.camera permission will result in the following
non-required feature definitions being implicitly added to your app:
android.hardware.camera,android.hardware.camera.any,android.hardware.camera.front,android.hardware.camera.externalandandroid.hardware.camera.autofocus.
Specifying the permission.coarse_location, permission.fine_location or
permission.background_location permissions will result in the following
non-required feature declarations being implicitly added to your app:
android.hardware.location.networkandroid.hardware.location.gps
This is done to ensure that an app is not prevented from installing if the device
doesn’t have the given features. You can make the feature explicitly required by
manually defining these feature requirements. For example, to make GPS hardware
required, you could add the following to the Android section of your
pyproject.toml:
feature."android.hardware.location.gps" = True
Platform quirks¶
Availability of third-party packages¶
Briefcase is able to use third-party packages in Android apps. As long as the package is
available on PyPI, or you can provide a wheel file for the package, it can be added to
the requires declaration in your pyproject.toml file and used by your app at
runtime.
If the package is pure Python (i.e., it does not contain a binary library), that’s all
you need to do. To check whether a package is pure Python, look at the PyPI downloads
page for the project; if the wheels provided are have a -py3-none-any.whl suffix,
then they are pure Python wheels. If the wheels have version and platform-specific
extensions (e.g., -cp311-cp311-macosx_11_0_universal2.whl), then the wheel contains
a binary component.
If the package contains a binary component, that wheel needs to be compiled for Android.
PyPI allows projects to upload Android-compatible wheels (identified by suffixes like
-cp314-cp314-android_24_arm64.whl). However, at this time, most projects do not
provide Android-compatible wheels.
This is expected to improve over time. In the mean time, Briefcase uses a secondary repository to provide pre-compiled Android wheels. This repository is maintained by the BeeWare project, and as a result, it does not have binary wheels for every package that is available on PyPI, or even every version of every package that is on PyPI. If you see any of the following messages when building an app for a mobile platform, then the package (or this version of it) probably isn’t supported yet:
The error “Chaquopy cannot compile native code”
A reference to downloading a
.tar.gzversion of the packageA reference to
Building wheels for collected packages: <package>
It is usually possible to compile any binary package wheels for Android, depending on
the requirements of the package itself. If the package has a dependency on other binary
libraries (e.g., something like libjpeg that isn’t written in Python), those
libraries will need to be compiled for Android as well. However, if the library requires
build tools that don’t support Android, such as a compiler that can’t target Android, or
a PEP517 build system that doesn’t support cross-compilation, it may not be possible to
build an Android wheel.
The recommended way to build Android-compatible wheels is to use cibuildwheel. Despite the name, the
tool is not limited to CI environments; it can be run locally on macOS and Linux
machines. Many projects already use cibuildwheel to manage publication of binary wheels.
For those projects, it may be possible to generate Android wheels by invoking
cibuildwheel --platform=android. Some modifications of the cibuildwheel
configuration may be necessary to provide Android-specific customizations.
The Chaquopy repository also contains tools to assist with cross-compiling Android binary wheels. This project is mostly of historical significance; the BeeWare and Chaquopy teams are now focused on contributing Android support upstream, rather than maintaining independent packaging efforts. If you would like a project to officially support Android, you should open a feature request with that project requesting Android support, and consider providing a PR to contribute that support.
Signing of briefcase package artefacts¶
While it is possible to use briefcase package android to produce an APK or AAB file for distribution, the file is not usable as-is. It must be signed regardless of whether you’re distributing your app through the Play Store, or via loading the APK directly. For details on how to manually sign your code, see the instructions on signing an Android App Bundle.